Renderbuffer
- class moderngl.Renderbuffer
Renderbuffer objects are OpenGL objects that contain images.
They are created and used specifically with
Framebuffer
objects. They are optimized for use as render targets, whileTexture
objects may not be, and are the logical choice when you do not need to sample from the produced image. If you need to resample, use Textures instead. Renderbuffer objects also natively accommodate multisampling.A Renderbuffer object cannot be instantiated directly, it requires a context. Use
Context.renderbuffer()
orContext.depth_renderbuffer()
to create one.
Create
- Context.renderbuffer(size: Tuple[int, int], components: int = 4, *, samples: int = 0, dtype: str = 'f1') Renderbuffer
Renderbuffer
objects are OpenGL objects that contain images. They are created and used specifically withFramebuffer
objects.- Parameters:
size (tuple) – The width and height of the renderbuffer.
components (int) – The number of components 1, 2, 3 or 4.
- Keyword Arguments:
samples (int) – The number of samples. Value 0 means no multisample format.
dtype (str) – Data type.
- Returns:
Renderbuffer
object
- Context.depth_renderbuffer(size: Tuple[int, int], *, samples: int = 0) Renderbuffer
Renderbuffer
objects are OpenGL objects that contain images. They are created and used specifically withFramebuffer
objects.- Parameters:
size (tuple) – The width and height of the renderbuffer.
- Keyword Arguments:
samples (int) – The number of samples. Value 0 means no multisample format.
- Returns:
Renderbuffer
object
Methods
- Renderbuffer.release() None
Release the ModernGL object.
Attributes
- Renderbuffer.width
The width of the renderbuffer.
- Type:
int
- Renderbuffer.height
The height of the renderbuffer.
- Type:
int
- Renderbuffer.size
The size of the renderbuffer.
- Type:
tuple
- Renderbuffer.samples
The samples of the renderbuffer.
- Type:
int
- Renderbuffer.components
The components of the renderbuffer.
- Type:
int
- Renderbuffer.depth
Is the renderbuffer a depth renderbuffer?.
- Type:
bool
- Renderbuffer.dtype
Data type.
- Type:
str
- Renderbuffer.glo
The internal OpenGL object.
This values is provided for debug purposes only.
- Type:
int
- Renderbuffer.mglo
Internal representation for debug purposes only.
- Renderbuffer.extra
Any - Attribute for storing user defined objects
- Renderbuffer.ctx
The context this object belongs to