ggWebGL 0.8.0
- Added a separate vignette gate for live WebGL widgets across
coverage, renderer capability/showcase, real-data, boids, surface/mesh,
and temporal trajectory articles so CRAN source builds, CRAN checks, and
CI can show examples without executing browser-side widget chunks.
- Kept rich local and pkgdown vignette rendering opt-in through
GGWEBGL_EVAL_COVERAGE_VIGNETTE=true plus
GGWEBGL_EVAL_LIVE_WIDGETS=true.
- Delegated boids display defaults to the updated
boids4R::as_ggwebgl_spec() adapter so species-aware
velocity colours, current-boid emphasis, recent trails, and obstacle
context rings are preserved by the optional integration.
- Split the live
boids4R animation article into an
overview plus smaller 2D, 3D, and custom-workflow pages so generated
pkgdown artifacts remain below repository hosting file-size limits.
ggWebGL 0.7.0
- Added
ggwebgl_interactions() as the structured
interaction contract for hover, click, brush/lasso, camera, and Shiny
event behavior.
- Added renderer-owned hover/click picking coverage for additional
primitive types, including vectors, raster cells, and structured
surfaces.
- Unified Shiny interaction event emission for hover, selection,
brush, camera, and timeline/time state while preserving existing
timeline update APIs.
- Added a CRAN-safe Shiny interaction demo that exercises hover,
click, brush, camera, and time events without custom JavaScript.
- Added compact point transport and deterministic LOD metadata for
large point scenes, plus manual dense-scene smoke helpers that record
payload and browser diagnostics without making fixed performance
statements.
- Added neutral scene-type benchmark helpers and public examples for
dense embeddings, trajectory timelines, surface/mesh rendering, Shiny
interaction, and static-versus-WebGL workflow comparison.
- Added surface/mesh and interactive benchmark vignettes built from
small deterministic examples and manual metric schemas.
ggWebGL 0.6.0
- Added
XGeoRTR and boids4R to
Suggests as optional integrations while keeping them out of
hard dependencies.
- Restored the richer
boids4R animation and swarm-art
vignette plus the matching htmlwidget example, using installed suggested
packages instead of sibling-repository loading.
- Restored live
XGeoRTR bridge vignette behavior with
neutral renderer/backend ownership wording and guarded example
code.
- Kept
shapViz3D as a guarded optional ecosystem example
without adding it to package dependencies.
- Updated dependency and bridge tests to allow
XGeoRTR
and boids4R in Suggests while continuing to
reject hard dependencies on optional ecosystem packages.
ggWebGL 0.5.0
- Froze the experimental renderer API around structured
ggwebgl_view(), ggwebgl_selection(), and
ggwebgl_material() contracts.
- Extended vector layers to support 3D
z/zend coordinates while preserving
renderer-owned ids, frame/time metadata, and browser selection
behavior.
- Added distinct orbit and trackball camera control paths with
normalized rotation-based camera state.
- Upgraded mesh and surface payloads with generated normals, Lambert
material metadata, picking ids, wireframe/culling controls, and GPU
payload caching hooks.
- Expanded the interaction-frame benchmark artifact schema so fixed
frame-rate performance statements require device, browser, GPU, commit,
primitive-count, and artifact metadata.
ggWebGL 0.3.0
- Added exported ggwebgl_magnify_region() in R/magnify-region.R, with
panel and inset modes driven by an exact data-coordinate rectangle.
- Added experimental vector-arrow rendering through
geom_vector_webgl() and
ggwebgl_layer_vectors(), using renderer-ready shafts and
triangle arrowheads without backend-specific semantics.
- Added experimental brush and lasso interaction modes that emit
selected primitive ids through Shiny inputs or optional JavaScript
callbacks.
- Added experimental timeline controls with frame/time filtering for
primitive layers plus play, scrub, speed, and reset UI controls.
- Added experimental opt-in 3D camera state, 3D point/line support,
indexed mesh payloads,
geom_mesh_webgl(),
geom_surface_webgl(), ggwebgl_layer_mesh(),
and ggwebgl_layer_surface().
- Added a renderer-generic future-work gallery and contract tests
covering the new vector, selection, timeline, camera, mesh, and surface
paths.
- Added an interaction-frame benchmark schema for frame-rate
statements. Fixed performance numbers remain future-facing until
generated benchmark artifacts exist for a named target machine.
ggWebGL 0.2.0
- Promoted the package from the long-running development scaffold to
the
0.2.0 release line.
- Added large-scene demo support: persistent point buffers for stable
large point-cloud interaction, deterministic count-aware density splats,
generic hover labels for point primitives, and a reproducible renderer
gallery.
- Added generic downstream adapter helpers for renderer-ready point,
line, and raster primitive specs, including exported
ggwebgl_layer_*() constructors and
ggwebgl_spec().
- Added package-owned static export surfaces through
snapshot_ggwebgl() and
compose_ggwebgl_figure(), so publication-style PNG/JPEG
captures and simple figure composition can be driven from the package
API instead of ad hoc scripts.
- Added project evidence documentation and machine-readable evidence
summaries for internal release validation.
- Added vignette-local figure copies for website articles that need
images without referencing files outside pkgdown’s allowed article asset
paths.
- Tightened the browser-backed static export path around dedicated
chromote browser ownership, lighter examples, and explicit
optional dependency declarations for export and vignette tooling.
- Fixed pkgdown/htmlwidget layout containment by restoring the widget
CSS dependency and adding inline canvas-stage safeguards, preventing
WebGL canvases from stacking at the top of article pages.
ggWebGL 0.1.0
- Expanded the core renderer beyond the initial scaffold with reusable
showcase helpers, manual htmlwidget and Shiny smoke tests, and a
stronger pkgdown-facing documentation surface.
- Implemented and stabilized the main point shader modes:
default, density_splat,
trajectory_age, and trajectory_age_glow.
- Added hover-based sample inspection on top of the existing pan and
zoom interactions.
- Added texture-backed raster rendering for
geom_raster_webgl().
- Added fixed-scale
facet_wrap() and
facet_grid() support through a panel-aware render
specification and panel-local interaction state.
- Added packaged real-data evidence examples covering raster fields,
storm trajectories, and dense embeddings.
- Added a reproducible evaluation suite against
ggplot2
and plotly, including machine-readable metrics and
benchmark figure scripts under inst/benchmarks/.
- Froze the XGeoRTR/ggWebGL renderer boundary in
RENDERER_CONTRACT.md and added the first
as_ggwebgl_spec.xgeo_state() adapter plus renderer contract
tests.
ggWebGL 0.0.0.9000
- Reset package metadata and top-level documentation from the copied
scaffold to the
ggWebGL package identity.
- Rewrote the package README, citation, and pkgdown configuration
around the intended
ggplot2 plus WebGL rendering workflow
and companion-package split.
- Removed imported carryover benchmark content from the copied package
tree.
- Added the first real
ggplot_webgl() renderer path for
point and line layers, backed by a minimal WebGL htmlwidget.
- Added the initial showcase vignette and gallery, including dense
latent-space, diffusion-trajectory, phase-portrait, and
optimization-path examples.
- Added reusable
standard and high_detail
showcase presets for the gallery and demo surfaces.